Name 9M17 Fleyta
Description Soviet Anti-Tank Missiles_Manuelly Guided
ShortName CW_Fleyta
Model gfs.TOW
Texture TOW
//Colour of icon and model
Colour 255 255 255
Icon Fleyta
//How affected by gravity the bullet is
FallSpeed 0
//The maximum stack size
MaxStackSize 2
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 200
DamageVsVehicles 1000
//Size of explosion caused
Explosion 0
ExplosionRadius 3
ExplosionDamageVsLiving 3.0
ExplosionDamageVsPlane 1.5
ExplosionDamageVsVehicle 6.0
ExplosionBreaksBlocks False
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 750
FlakParticles 0
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass False
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Missile
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
TrailParticleType flansmod.fmflame
ManualGuidance True
TurningForce 0.2


FlareParticleCount 4
DebrisParticleCount 4